Friday, September 11, 2015

Unity Day 2 (Roll a ball project)

What I Did:

     Today I added physics to the player following the next tutorial on the Unity site. I started off by selecting the player object and adding the rigidbody physic by selecting components under the inspector then rigidbody. I then added a new C# script by selecting create on the project menu and then new script. I then started off by adding code to the new script.




What I Learned:

     I learned how to add some physics to game objects and how to add new scripts to them. I also learned a minor amount of C# coding which is used with the unity game engine.

What I'm Doing Next Class:

     Next day i will be adjusting the camera to follow the player and have it turn as needed.

   

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