Thursday, September 24, 2015

Unity Day 10 (Space Shooter Project)

What I Did:

     Today I started work on getting the player ship to move. I started by adding a rigidbody component to the player game object. I then created a new script for the player ship, however upon finishing the more basic code i had an error. I fixed this by seeing that i named the script incorrectly, and after changing that the error was fixed. After adding additional code to add boundaries i encountered 2 more errors.



What I Learned:

      I learned how to move a game object at a given speed.

What I'm Doing Next Day:

     Next day I will be fixing my 2 errors with the code and hopefully finishing up this tutorial.

   

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